Heal the lowest percent Health ally for 20% of damage dealt.
Striker's Flail
+150Health+0.2%Critical Strike Chance
Critical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times.
AP
Archangel's Staff
+1%Mana Regen
Combat start: Gain 20% Ability Power every 5 seconds in combat.
Jeweled Gauntlet
+0.35%Critical Strike Chance
Gain Precision.Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.
Nashor's Tooth
+150Health+0.2%Critical Strike Chance
Attacks grant 2 bonus Mana, increased to 4 if they critically strike.
Rabadon's Deathcap
This humble hat can help you make, or unmake, the world itself.
AD
Deathblade
Perfect peace and calm for the holder - and all who face it.
Infinity Edge
+0.35%Critical Strike Chance
Gain Precision.Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.
Kraken's Fury
+20Magic Resist
Attacks grant 3.5% stacking Attack Damage, up to 15 attacks. After 15 attacks, gain 15% Attack Speed.
Mana
Adaptive Helm
+20Magic Resist+3%Mana Regen
Gain an additional 15% Mana from all sources. The wearer gains an additional bonus based on their Role:Tanks and Fighters: Gain 30 Armor and Magic Resistance.Other Roles: Gain 10% Attack Damage and Ability Power.
Blue Buff
+5%Mana Regen
Gain 10% additional Attack Damage and Ability Power from all sources.
Spear of Shojin
+1%Mana Regen
Attacks grant 5 bonus Mana.
Tank
Bramble Vest
+50Armor
Gain 6% max Health.Take 5% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies.Cooldown: 2 seconds
Crownguard
+20Armor+100Health
Combat start: Gain a 25% max Health Shield for 8 seconds.When the shield expires, gain 20% Ability Power.
Dragon's Claw
+60Magic Resist
Gain 6% max Health. Every 2 seconds, heal 2.5% max Health.
Gargoyle Stoneplate
+25Armor+25Magic Resist+100Health
Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.
Protector's Vow
+25Armor+25Magic Resist+1%Mana Regen
Combat Start: Gain 20 Mana.At 40% Health, gain 15 Mana and a Shield equal to 20% max Health.
Spirit Visage
+300Health+2%Mana Regen
Regenerate 2% of missing Health each second.
Steadfast Heart
+20Armor+250Health+0.2%Critical Strike Chance
Gain 5% Durability. While above 50% Health, instead gain 15% Durability.
Warmogs Armor
+500Health
Gain 18% max Health.
Utility
Evenshroud
+20Magic Resist+250Health
30% Sunder enemies within 2 hexes. Gain 15 Armor and Magic Resist for the first 15 seconds of combat.Sunder: Reduce Armor
Ionic Spark
+35Magic Resist+250Health
30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 150% of the Mana spent.Shred: Reduce Magic Resist
Last Whisper
+0.2%Critical Strike Chance
Attacks and Ability damage 30% Sunders the target for 3 seconds. This effect does not stack.Sunder: Reduce Armor
Morellonomicon
+150Health+1%Mana Regen
Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds.Burn: Deals a percent of the target’s max Health as true damage every second.Wound: Reduces healing received.
Red Buff
Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds.Burn: Deals a percent of the target’s max Health as true damage every second.Wound: Reduces healing received.
Sunfire Cape
+20Armor+150Health
Gain 8% max Health.Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds.Burn: Deals a percent of the target’s max Health as true damage every second.Wound: Reduces healing received.
Void Staff
+1%Mana Regen
Attacks and Ability damage 30% Shred the target for 5 seconds. This effect does not stack.Shred: Reduce Magic Resist
Fighter
Bloodthirster
+20Magic Resist
Once per combat at 50% Health, gain a 30% max Health Shield that lasts up to 5 seconds.
Edge of Night
+20Armor
At 40% Health, briefly become untargetable, shed negative effects, and heal 15% missing health.
Hand Of Justice
+0.2%Critical Strike Chance+1%Mana Regen
Gain 2 effects:• 18% Attack Damage and 18% Ability Power.• 15% Omnivamp.While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
Quicksilver
+20Magic Resist+0.2%Critical Strike Chance
Combat Start: Unstoppable for 18 seconds.Gain 3% stacking Attack Speed every second.
Sterak's Gage
+300Health
At 60% Health, gain a Shield equal to 40% of the wearer's maximum Health that rapidly decays over 4 seconds.
Titan's Resolve
+20Armor
Gain 2% Attack Damage and Ability Power when attacking or taking damage, stacking up to 25 times.At full stacks, gain 10% Damage Amp and become Unstoppable.
Thief's Gloves
+150Health+0.2%Critical Strike Chance
Each round: Equip 2 random items[Consumes 3 item slots.]
Radiant
Radiant Adaptive Helm
+40Magic Resist+7%Mana Regen
Gain an additional 30% Mana from all sources. The wearer gains an additional bonus based on their Role:Tanks and Fighters: Gain 80 Armor and Magic Resistance.Other Roles: Gain 40% Attack Damage and Ability Power.
Radiant Archangel's Staff
+2%Mana Regen
Combat start: Gain 40% Ability Power every 5 seconds in combat.
Radiant Blast Potion
After 8 seconds of combat, knock up enemies within 4 hexes for 2 seconds.[Single Use - This item is destroyed after activating in combat.]
Radiant Bloodthirster
+40Magic Resist
Once per combat at 50% Health, gain a 60% max Health Shield that lasts up to 5 seconds.
Radiant Blue Buff
+10%Mana Regen
Gain 20% additional Attack Damage and Ability Power from all sources.
Radiant Bramble Vest
+100Armor
Gain 12% max Health.Take 10% reduced damage from attacks. When struck by any attack, deal 200 magic damage to all adjacent enemies.Cooldown: 2 seconds
Radiant Crownguard
+40Armor+200Health
Combat start: Gain a 50% max Health Shield for 8 seconds.When the shield expires, gain 50% Ability Power.
Radiant Deathblade
It glows in the presence of enemies. Or friends. Or anything alive, really.
Radiant Dragon's Claw
+120Magic Resist
Gain 28% max Health.Every 2 seconds, heal 5% max Health.
Radiant Edge of Night
+40Armor
At 40% Health, briefly become untargetable, shed negative effects, and heal all missing health.
Radiant Evenshroud
+40Magic Resist+500Health
30% Sunder enemies within 3 hexes. Gain 50 Armor and Magic Resist for the first 20 seconds of combat.Sunder: Reduce Armor
Radiant Gargoyle Stoneplate
+50Armor+50Magic Resist+400Health
Gain 20 Armor and 20 Magic Resist for each enemy targeting the holder.
Radiant Giant Slayer
Gain 30% additional Damage Amp against Tanks.
Radiant Guinsoo's Rageblade
Gain 16% stacking Attack Speed every second.
Radiant Hand of Justice
+0.4%Critical Strike Chance+2%Mana Regen
Gain 2 effects:• 35% Attack Damage and 35% Ability Power.• 30% Omnivamp.While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
Radiant Health Potion
When the holder drops below 50% health, heal for 850 Health and heal allies for 150 Health over 3 seconds.[Single Use - This item is destroyed after activating in combat.]
Radiant Hextech Gunblade
+2%Mana Regen
Heal the lowest percent Health ally for 40% of damage dealt.
Radiant Infinity Edge
+0.75%Critical Strike Chance
Gain Precision.Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.
Radiant Ionic Spark
+70Magic Resist+500Health
30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 300% of the Mana spent.Shred: Reduce Magic Resist
Radiant Jeweled Gauntlet
+0.75%Critical Strike Chance
Gain Precision.Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.
Radiant Kraken's Fury
+40Magic Resist
Attacks grant 7% stacking Attack Damage, up to 15 attacks. After 15 attacks, gain 30% Attack Speed.
Radiant Last Whisper
+0.4%Critical Strike Chance
Attacks and Ability damage 30% Sunders the target for the rest of combat. This effect does not stack.Sunder: Reduce Armor
Radiant Mana Potion
The holder gains 10 Mana. On cast, restore 80 Mana to the holder and 10 Mana to allies over 5 seconds.[Single Use - This item is destroyed after activating in combat.]
Radiant Morellonomicon
+300Health+2%Mana Regen
Attacks and Abilities deal 2% Burn and 33% Wound to enemies for 10 seconds.Burn: Deals a percent of the target’s max Health as true damage every second.Wound: Reduces healing received.
Radiant Nashor's Tooth
+300Health+0.4%Critical Strike Chance
Attacks grant 4 bonus Mana, increased to 6 if they critically strike.
Radiant Protector's Vow
+50Armor+50Magic Resist+2%Mana Regen
Combat Start: Gain 40 Mana.At 40% Health, gain 30 Mana and a Shield equal to 50% max Health
Radiant Quicksilver
+40Magic Resist+0.4%Critical Strike Chance
Combat Start: Unstoppable for 45 seconds.Gain 6% stacking Attack Speed every second.
Radiant Rabadon's Deathcap
It's witnessed - and unleashed - miracles and calamities both.
Radiant Red Buff
Attacks and Abilities 2%Burn and 33% Wound enemies for 5 seconds.Burn: Deals a percent of the target’s max Health as true damage every second.Wound: Reduces healing received.
Radiant Spear of Shojin
+2%Mana Regen
Attacks grant 10 bonus Mana.
Radiant Spirit Visage
+700Health+4%Mana Regen
Regenerate 4% of missing Health each second.
Radiant Steadfast Heart
+40Armor+500Health+0.4%Critical Strike Chance
Gain 10% Durability. While above 50% Health, instead gain 30% Durability.
Radiant Sterak's Gage
+600Health
At 60% Health, gain a Shield equal to 80% of the wearer's maximum Health that rapidly decays over 6 seconds.
Radiant Striker's Flail
+300Health+0.4%Critical Strike Chance
Critical Strikes grant 10% Damage Amp for 5 seconds, stacking up to 4 times.
Radiant Sunfire Cape
+40Armor+300Health
Gain 16% max Health.Every 2 seconds, deal 2%Burn and 33% Wound to an enemy within 2 hexes for 10 seconds.Burn: Deals a percent of the target’s max Health as true damage every second.Wound: Reduces healing received.
Radiant Thief's Gloves
+150Health+0.2%Critical Strike Chance
Each round: Equip 2 random Radiant items[Consumes 3 item slots.]
Radiant Titan's Resolve
+40Armor
Gain 4% Attack Damage and 4% Ability Power when attacking or taking damage, stacking up to 25 times.At full stacks, gain 20% Damage Amp and Unstoppable.
Radiant Void Staff
+2%Mana Regen
Attacks and Ability damage 30% Shred the target for the rest of combat. This effect does not stack.Shred: Reduce Magic Resist
Radiant Warmog's Armor
+1200Health
Gain 36% max Health.
光明版幸运装备宝箱
用在一个弈子身上即可开启一个特别适合该弈子的光明武器库。这些装备都是基于弈子的推荐装备。
Artifact
Carry
Blighting Jewel
+2%Mana Regen
Dealing magic damage reduces the target’s Magic Resist by 3. If their Magic Resist is 0, grant the holder 4 Mana instead.Ability damage can only trigger on each enemy once every 0.5 seconds.
Dawncore
+1%Mana Regen
Reduce the holder's max Mana by 10. Subsequent spellcasts reduce max Mana by 5%, to a minimum of 15.
Eternal Pact
+1%Mana Regen
Combat start: Form a pact with the highest Health allied champion, If they die, gain 10 Mana regen and 40% Ability Power.When the ally uses their ability, gain 10 Mana. Every 6 seconds, shield your ally for 200% of the holder's Ability Power.
Fishbones
The holder's attacks target random enemies. Gain +2 Attack Range.
Flickerblades
Attacks grant 4% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.
Gambler's Blade
Grant 1% bonus Attack Speed per gold in your bank (up to 30 gold).Each attack has a 6% chance to drop 1 gold.Unique - only 1 per champion
Gold Collector
+0.2%Critical Strike Chance
Attacks and Abilities execute enemies below 12% of their maximum Health. Executions on champions have a 33% chance to drop 1 gold.Unique - only 1 per champion
Lich Bane
The holder’s first attack after each Ability cast deals 250/350/500/600/700 bonus magic damage.Damage increases based on Stage.
Luden's Tempest
100% of overkill damage plus 130 is dealt as magic damage to the two enemies nearest the target.
Rapid Firecannon
Gain +1 Attack Range, increased by 1 whenever the holder kills an enemy.
Statikk Shiv
Every 3rd attack deals 15 + 35% of the holder's Ability Power as additional magic damage to 6 enemies.
Fighter
Death's Defiance
+40Armor
50% of the damage the holder receives is instead dealt over 4 seconds as non-lethal damage.Unique - only 1 per champion
Hellfire Hatchet
+400Health
Attacks deal 3% of the holder's max Health as bonus physical damage. For every 1% missing Health, gain 1.5% Attack Speed.
Infinity Force
+30Armor+30Magic Resist+300Health
Tons of EVERYTHING!
Mittens
Shrinks the holder, granting them increased movement speed and immunity to Slow, Burn, and Wound.Slow: Reduces Attack Speed.Burn: Deals a percent of the target’s max Health as true damage every second.Wound: Reduces healing received.
After killing a target, shed negative effects and dash to the farthest target within 4 hexes. The next 2 critical attacks deal 50% bonus Critical Strike Damage.
Seeker's Armguard
+10Armor+10Magic Resist
Takedowns increase the holder’s Armor, Magic Resist, and Ability Power by 20.
Silvermere Dawn
+30Armor+30Magic Resist
Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds.The holder’s Attack Speed is locked at 0.5.
Titanic Hydra
+300Health
Attacks deal 2% of the holder's max Health plus 4% of their Attack Damage as bonus physical damage to the target and adjacent enemies.
Wit's End
+20Armor+20Magic Resist+300Health
Attacks deal 25/45/65/85/100 bonus magic damage.Heals the holder for 25% of all magic damage dealt.Damage increases based on Stage.
Zhonya's Paradox
+25Armor+25Magic Resist
Once per combat at 40% Health, become invulnerable and untargetable for 3 seconds.Unique - only 1 per champion
Tank
Aegis of Dawn
+50Armor+400Health
Every 2.5 seconds, steal 3 Armor from enemies within 1-hex and heal 20% of the holder's Armor.If Aegis of Dusk is also equipped, trigger this item's effect every 1.25 seconds instead.Healing increases based on Stage.
Aegis of Dusk
+70Magic Resist+400Health
Every 2.5 seconds, steal 3 Magic Resist from enemies within 1-hex and deal 18% of the holder's Magic Resist as magic damage.If Aegis of Dawn is also equipped, trigger this item's effect every 1.25 seconds instead.Damage increases based on Stage.
Hullcrusher
+60Armor+60Magic Resist
Combat Start: If there are no adjacent allies, gain 400 Health, 10% Attack Damage, and 10% Ability Power.
Lightshield Crest
+55Armor+55Magic Resist
Every 3 seconds, Shields the lowest percent Health ally for 70% of the holder’s combined Armor and Magic Resist for 5 seconds.On death grants this shield to all allies.
Mogul'sMail
+300Health
Grants 1 Armor, 1 Magic Resist, and 5 Health when taking damage, stacking up to 35 times.At full stacks, grant 【GOLD】 1 gold and continue gaining 【GOLD】 1 gold every 11 seconds.Unique - only 1 per champion
Talisman of Ascension
+450Health
After 22 seconds gain 100% max Health, 12 Mana Regen, and 120% Damage Amp for the rest of combat.
The holder's Move Speed is drastically reduced.Gain 15% max Health, Unstoppable, and pull the current target into melee range.
Void Gauntlet
+300Health
Combat Start: Store 30% max Health and 2.5% more every second. On death, unleash the stored Health as magic damage split between enemies within 4 hexes.Unique - only 1 per champion
Other
Forbidden Idol
+500Health+2%Mana Regen
Shields have 40% of their value converted to max Health instead.
Horizon Focus
+20Armor+20Magic Resist+250Health+2%Mana Regen
Stunning an enemy causes lightning to strike them, dealing 30% of their max Health as magic damage.
Manazane
+1%Mana Regen
After casting the first time in combat, gain 110 Mana over 5 seconds.